Uodemo.dat

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This is a custom made archive file for the Ultima Online Gold Demo. To learn about the contents of this file please go to the .rundir section.

The archive is divided in 2 area's:

 header area (dynamic in size, the size is a multiple of 280 bytes)
 data area (dynamic in size)

The header area consists of minimum 1 header and can contain up to 3000 files. More files are simply not supported by the code. If the filename in the header is equal to "@@@.@@@" then the end of the header area is reached. The end of the header area marks the beginning of the data area.

The file is encrypted using the GOST block cipher. Each header is encrypted separately, the data of each file is encrypted in blocks of 4KB (4096 bytes). The same encryption/decryption key is used for the entire archive.

One header entry is 280 bytes in size.

struct datheader {

 char filename[260];      // 260 is MAX_PATH in Windows
 int32 filepointer;       // this pointer is relative from the beginning of the data area
 int32 maximumsize;       // if set, the file can grow until this size is reached
 int32 isreadonly;        // 0: writeable, <>0: read-only
 int32 encryptedsize;     // encrypted file size (not the actual file size)
 int32 fileposition;      // internally used by uodemo.exe, not relevant for reading from the archive

};

The actual file size can be obtained by reading the last int32 in the file data after decryption. This means that for a 0 length file, the encrypted size will be atleast be 4 bytes (size of one int32). Also note that it's recommended (but not required) for the encrypted file size to be a multiple of 8 due to how the GOST cipher works.

There are programs out there to extract the files from this DAT file.

 DemoDat v0.34 [1]
 Ultima Online uodemo.dat extractor 0.1b [2]

The DemoDat utility can nowhere be found on the internet, if you have this utility let us know.

While it is technically possible to replace and add files in this archive file, no one has officially done the effort to do so.