Difference between revisions of "IsPlayer"

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m (Protected "IsPlayer" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
m
 
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integer '''isPlayer'''(object [[AnyObject]]);
+
integer '''isPlayer'''(object ''AnyObject'');
  
 
This function will return 1 if the given object is valid and is a player. Otherwise 0 is returned.
 
This function will return 1 if the given object is valid and is a player. Otherwise 0 is returned.

Latest revision as of 11:41, 25 January 2010

integer isPlayer(object AnyObject);

This function will return 1 if the given object is valid and is a player. Otherwise 0 is returned.


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