Difference between revisions of "IsOnline"

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m (Reverted edits by 38.107.149.14 (Talk) to last version by Batlin)
 
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integer '''isOnline'''(object ''PlayerObject'');
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This function will return 1 if the given object is a valid player object and if that player is online. Otherwise 0 is returned. Because a player object is required, passing any other object like NPC's will result in a return value of 0.
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Internal Info: isOnline == Player->pflags & 0x04
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Return to the [[Command List]].

Latest revision as of 18:06, 3 March 2010

integer isOnline(object PlayerObject);

This function will return 1 if the given object is a valid player object and if that player is online. Otherwise 0 is returned. Because a player object is required, passing any other object like NPC's will result in a return value of 0.


Internal Info: isOnline == Player->pflags & 0x04


Return to the Command List.