Difference between revisions of "NULL"
From UODemo Wiki
m (Protected "NULL" ([edit=sysop] (indefinite) [move=sysop] (indefinite))) |
|||
Line 28: | Line 28: | ||
} | } | ||
</pre></code> | </pre></code> | ||
+ | |||
+ | |||
+ | Return to the [[Command List]]. |
Revision as of 10:26, 25 January 2010
object NULL(void);
This returns an object with a fixed serial of 0. It is important to note that this is a function so you must use it with round brackets (). This is different from the C language!
Therefor the following 2 code examples are equal:
// Example 1
if(getWeapon(this) == NULL () ) // Notice the () after NULL !!!
{
systemMessage(this, "I am unarmed!");
}
else
{
systemMessage(this, "I am armed!");
}
// Example 2
if(objtoint(getWeapon(this)) == 0)
{
systemMessage(this, "I am unarmed!");
}
else
{
systemMessage(this, "I am armed!");
}
Return to the Command List.