Difference between revisions of "GetQuality"

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(Created page with 'integer '''getEquipSlot'''(object ''AnyObject''); This function will return 0 if the provided object is not valid.<br> The quality is stored in the quality field as an ''unsigne…')
 
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integer '''getEquipSlot'''(object ''AnyObject'');
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integer '''getQuality'''(object ''AnyObject'');
  
 
This function will return 0 if the provided object is not valid.<br>
 
This function will return 0 if the provided object is not valid.<br>

Latest revision as of 20:35, 24 November 2012

integer getQuality(object AnyObject);

This function will return 0 if the provided object is not valid.
The quality is stored in the quality field as an unsigned char in the tiledata file.

This function is closely related to the getEquipSlot function.


Return to the Command List.