Difference between revisions of "OpenBank"
From UODemo Wiki
m |
|||
Line 3: | Line 3: | ||
The ''openBank'' function expects a valid player object.<br> | The ''openBank'' function expects a valid player object.<br> | ||
If a player object was provided then:<br> | If a player object was provided then:<br> | ||
− | 1 | + | -1- a packet is send to his/her client with the bank contents<br> |
− | 2 | + | -2- the object variable ''bankOpenLoc'' is set and will contain the currect location of the player<br> |
Return to the [[Command List]]. | Return to the [[Command List]]. |
Latest revision as of 17:54, 21 October 2012
void openBank(object Player);
The openBank function expects a valid player object.
If a player object was provided then:
-1- a packet is send to his/her client with the bank contents
-2- the object variable bankOpenLoc is set and will contain the currect location of the player
Return to the Command List.