IsEditing
From UODemo Wiki
integer isEditing(object PlayerObject);
This function will return 0 if the PlayerObject is not a valid player object or if that player is not in Editing Mode, otherwise 1 is returned. Editing Mode can only be obtained by connecting to the demo server with a GOD client. This involves sending Packet 0x04.
Internal Info: isEditing == Player->pflags & 0x02
Return to the Command List.