IsEditing
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Revision as of 21:28, 24 January 2010 by Batlin (talk | contribs) (Protected "IsEditing" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
integer isEditing(object PlayerObject);
This function will return 0 if the PlayerObject is not a valid player object or if that player is not in Editing Mode, otherwise 1 is returned. Editing Mode can only be obtained by connecting to the demo server with a GOD client. This involves sending Packet 0x04.