GetPlayAge
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Revision as of 21:45, 24 January 2010 by Batlin (talk | contribs) (Protected "GetPlayAge" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
integer getPlayAge(object PlayerObject);
This function will return the player's (character's) age. The play age is only increased every 2048 ticks or ±8.5 minutes.