IsPlayer
From UODemo Wiki
Revision as of 11:32, 25 January 2010 by Batlin (talk | contribs) (Protected "IsPlayer" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
integer isPlayer(object AnyObject);
This function will return 1 if the given object is valid and is a player. Otherwise 0 is returned.
Return to the Command List.