IsOnline
From UODemo Wiki
Revision as of 18:06, 3 March 2010 by Derrick (talk | contribs) (Reverted edits by 38.107.149.14 (Talk) to last version by Batlin)
integer isOnline(object PlayerObject);
This function will return 1 if the given object is a valid player object and if that player is online. Otherwise 0 is returned. Because a player object is required, passing any other object like NPC's will result in a return value of 0.
Internal Info: isOnline == Player->pflags & 0x04
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