Triggers
From UODemo Wiki
Revision as of 13:34, 29 June 2011 by Derrick (talk | contribs) (Created page with '==Full list of Triggers (events)== trigger acquiredesire(obj target) trigger callback<number>() trigger canbuy(obj buyer, obj seller, int quantity) trigger convofunc<string>(…')
Full list of Triggers (events)
trigger acquiredesire(obj target) trigger callback<number>() trigger canbuy(obj buyer, obj seller, int quantity) trigger convofunc<string>(obj talker, string arg) trigger creation() trigger creation() trigger death(obj attacker, obj corpse) trigger decay(int oldvalue, int newvalue) trigger destroyed() trigger enterrange<number>(obj target) trigger equip(obj equippedon) trigger famechanged() trigger foundfood(obj target) trigger genericgump<number>(obj user, int closeId, list selectList, list entryList) trigger give(obj giver, obj givenobj) trigger gotattacked(obj attacker) trigger hueselected<number>(obj user, int objhue) trigger ishealthy() trigger ishitting(obj victim, int damamt) trigger isstackableon(obj stackon) trigger killedtarget(obj attacker) trigger leaverange<number>(obj target) trigger logout() trigger lookedat(obj looker) trigger message<string>(obj sender, list args) trigger mobishitting(obj victim, int damage) trigger multirecycle(int oldtype, int newtype) trigger murdercountchanged() trigger objaccess<number>(obj user, obj usedon) trigger objectloaded() trigger online() trigger oortargetobj(obj user, obj usedon) trigger ooruse(obj user) trigger pathfound<number>() trigger pathnotfound<number>() trigger pkpost(obj killer, obj killee) trigger sawdeath(obj attacker, obj victim, obj corpse) trigger seekdesire() trigger seekfood() trigger seekshelter() trigger serverswitch() trigger shop(int func) trigger speech<string>(obj speaker, string arg) trigger targetloc(obj user, loc place, int objtype) trigger targetobj(obj user, obj usedon) trigger textentry<number>(obj sender, int button, string text) trigger time<string>() trigger transaccountcheck(obj target, int transok) trigger transresponse(obj target, int transok) trigger typeselected<number>(obj user, int listindex, int objtype, int objhue) trigger unequip(obj unequippedfrom) trigger use(obj user) trigger wasdropped(obj dropper) trigger wasgotten(obj getter) trigger washit(obj attacker, int damamt)