GetMiscData

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integer getMiscData(object AnyObject);

This function will return 0 if the provided object is not valid.
The miscellaneous data is stored in the miscdata field as an unsigned short in the tiledata file.

The miscdata field was previously unknown in the UO world.
See here for a discussion : http://www.joinuo.com/forums/viewtopic.php?f=32&t=609
Derrick also provided a patch for RunUO : http://www.joinuo.com/forums/viewtopic.php?f=27&t=610
We also notified UoFiddler about this : http://uofiddler.polserver.com/ (see version change 4.4)


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