Difference between revisions of "GetPlayAge"

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m (Protected "GetPlayAge" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
 
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This function will return the player's (character's) age. The play age is only increased every 2048 ticks or ±8.5 minutes.
 
This function will return the player's (character's) age. The play age is only increased every 2048 ticks or ±8.5 minutes.
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Return to the [[Command List]].

Latest revision as of 10:21, 25 January 2010

integer getPlayAge(object PlayerObject);

This function will return the player's (character's) age. The play age is only increased every 2048 ticks or ±8.5 minutes.


Return to the Command List.