GetItemAtSlot
From UODemo Wiki
object getItemAtSlot(object Mobile, integer SlotNumber);
If the given Mobile is not a valid mobile then NULL is returned. If the slot number is not between 1 or 30 then NULL is returned. Otherwise the equipeded item at the specified index (SlotNumber) is returned.
You can use getItemAtSlot(29) to get the bank object.
There is a bug in this function. 30 is not a valid slot, 29 is the last valid one.
Due to the memory lay-out, the function will interprete the mobile's direction as if it were an object.
Thus calling getItemAtSlot(30) will crash the server. Also view the forums : Discussion of this bug
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