Difference between revisions of "GetEquipment"

From UODemo Wiki
Jump to: navigation, search
m
 
Line 3: Line 3:
  
 
At the beginning of this function the target list ''TargetList'' is emptied.<br>
 
At the beginning of this function the target list ''TargetList'' is emptied.<br>
Then if the given mobile is vali, the first 26 [[Equipment|equipeded items]] will be added to the ''TargetList''.
+
Then if the given mobile is valid, the first 26 [[Equipment|equipeded items]] will be added to the ''TargetList''.
  
  
 
Return to the [[Command List]].
 
Return to the [[Command List]].

Latest revision as of 18:53, 24 November 2012

integer getequipment(list TargetList, object Mobile);
integer getEquipment(list TargetList, object Mobile);

At the beginning of this function the target list TargetList is emptied.
Then if the given mobile is valid, the first 26 equipeded items will be added to the TargetList.


Return to the Command List.